Jess Lebow
Current Ubisoft Shanghai, China
Game Designer/Sr. Script Writer
- Game and narrative design for unannounced Xbox 360/PS3 RPG.
- Game and narrative design for Xbox 360/PS3 action adventure game.
- Create voiceover scripts for in-game text and motion capture sequences.
- Character and story design for online PC soccer game to be released in China.
02/2009- Riot Games Los Angeles, CA
11/2009 Consultant/Writer
- Created storyline and IP for online game League of Legends.
- Developed innovative dynamic story delivery model.
- Authored voice text, IP background, and game fiction.
03/2008- Carbine Studios/NcSoft Orange County, CA
02/2009 Lead Quest Designer/Lead Writer
- Managed creative design team for unannounced multiplayer online game.
- Created schedules and budgets spanning out over five years of production.
- Developed and executed on creative direction for missions and ongoing storyline.
- Outlined and wrote in-game story and text.
- Led design meetings.
2006- Flying Lab Seattle, WA
02/2008 Content Director/Producer
- Managed content team for Pirates of the Burning Sea.
- Set creative direction for missions and ongoing storyline.
- Pitched game and company to business and publishing partners.
- Produced print and web-based creative materials for marketing and PR.
- Key company spokesman for mainstream and game media outlets, including Newsweek, MTV, Playboy, AOL, G4 TV, IGN, Zam Network, and CNN.com.
- Oversaw business development for all licensed media, including strategy guides, fiction publishing, and toys.
2005- Arena Net Bellevue, WA
02/2006 Producer
- Produced all in-game voiceover, including managing casting, budgets, voice direction, and recording sessions.
- Managed team of four writers
and cut-scene director.
- Wrote and produced all
high-resolution game trailers.
- Produced all printed
materials, including strategy guides, game manuals, marketing documentation,
art books, and manga.
- Pitched stories to all
major gaming magazines.
- Acted as spokesperson
for Guild Wars and Arena Net in interviews with major game media: CBS, G4 Tech TV, IGN, Gamespy, Play Magazine, Computer Games Magazine, Computer Gaming World.
- Gave interviews to international news media outlets in Korea, Taiwan, Germany, France, and Japan.
- Helped develop print media business: manga, novels, and printed games.
2003- Arena Net Bellevue, WA
2005 World Designer/Story Creator
- Led story creation and creative direction for Guild Wars, a AAA PC game with over 1.5 million sales in its first year.
- Authored story outlines for Guild Wars Core Campaign and Guild Wars Factions.
- Designed game and mission mechanics.
- Wrote all mission and cut-scene scripts, along with high-resolution marketing cinematics.
- Wrote and directed all in-game voiceover.
- Wrote monthly short fiction for Guildwars.com.
- Responsible for creation of large online fan fiction community.
1998- Wizards of the Coast Book Publishing Renton, WA
2002 Editor
- Wrote, edited, and created story for fantasy / Sci-Fi publishing house.
- Created and adjudicated Wizards Publishing style guide.
- Edited two book lines, three fantasy fiction anthologies, and over thirty novels.
- Created story for Magic: The Gathering novels, periodicals, web team, graphic novels, and card game.
- Developed story and content for Dungeons & Dragons
novel line.
- Edited licensed products, including Harry Potter and Pokémon card game guides.
- Discovered and groomed new authors for continuing fiction lines.
- Co-authored multiple movie treatments for Magic: The Gathering.
Published Works & Periodicals:
- Published May 2010: The Beer Devotional, a daily read about good brew.
- Published March 2010: Family Games: The 100 Best, essay on Risk, the board game.
- Published April 2008: Obsidian Ridge, a Forgotten Realms novel.
- Published September 2005: Master of Chains, a Forgotten Realms novel. (Nominated for an Origins award).
- Published January 2004: The Darksteel Eye, a Magic: The Gathering novel. (Localized into German, Italian, and French).
- Published October 2003: Return of the Damned, a Dungeons and Dragons novel.
- Published December 2002: Wind of War, a Legend of the Five Rings novel. (Nominated for both the Endeavor and Origins awards).
- Bozzi Bear's Birthday Adventure, an illustrated children's book.
- Television pilot for World Chef, a travel/cooking show.
- Hell in Freeport, a D20 adventure. (Nominated for an Origins award).
- Short stories in: Dragons of Magic, Neverwinter Nights, Realms of Shadow, Monsters of Magic, Realms of Dragons, Best of the Realms Volume 1, Realms of War, and Mark of the Raven.
- Game-related articles and fiction in: Duelist, TopDeck, Dragon, Inquest, Play, and CGW.
- Reporting, non-fiction articles, and fiction in: Gerrard's Quest (graphic novel), Prophecy (graphic novel), Long Neck Quarterly, Caprice, Equinox, Benecia Bay Review, The AS Review, and Black Flag Quarterly.
- Over 200 game-related web articles for: Wizards.com, MTGnews.com, Phyrexia.com, IGN.com, Gamespot.com, Guildwars.com, and Gamespy.com.
Speaking Engagements:
- LOGIN 2009 – Create Your Own Happy Ending: Managing an Original IP for Success and Impact
- AGDC 2008 – More Interactivity: A Storytelling Workshop
- ION 2008 – Content: Not Just For Fun Anymore
- AGDC 2007 – MMO Story Hour: Instancing, Epic Tales, Mistakes, and Too Much Text
- OGDC 2007 – The Writer's Role in Online Games
Awards:
- Top 20 Most Influential People in MMOs, as selected by Beckett Massive Online Gamer, May 2008
- Short story, Assassin’s Shadow, selected by readers for inclusion in the Best of the Realms Vol. 1.
- Novel, Master of Chains, reached number two on the Locus Magazine Game-Related Fiction Bestseller List.
- Play Magazine: Best PC Game of 2005 and Best Action Role-Playing Game (Guild Wars).
- IGN: Editor’s and Reader’s Choice, Best PC Persistent World Game and Best PC Role-Playing game (Guild Wars).
- Gamespy: PC MMORPG of the Year 2005 and Top 10 PC Games of 2005 (Guild Wars).
- Computer Gaming World: Editor’s Choice Award (Guild Wars).
- Computer Games Magazine: Editor’s Choice Award (Guild Wars).
- NPD: 4th highest selling PC game of 2005 (Guild Wars).
Western Washington University Bellingham, WA
BA, English
- Concentration in Creative Writing.
- Member Game Manufacturers' Association (GAMA)
- Member Academy of Interactive Arts and Sciences (AIAS)